Play
💻 MacOS and iOS editor
📱 Native iOS elements
✅ Native SF symbols
🔮 AppClips
🗂️ Asset Storage
🪄 Components & States
🎨 Google & custom fonts
👥 Multi-player collaboration
🚀 Export SwiftUI & image assets
Share native prototypes with App Clips.
No web simulations. No app installs. It's the easiest, fastest, highest quality way for anyone to experience your work instantly on their iPhone.
Design your app with native iOS materials.
Play combines a familiar design canvas with the power of Apple's native iOS elements—from date pickers and maps, to Swift Charts and input text fields. These are built directly into Play, giving you native functionality right out of the box.
Interaction design in Play is easy, powerful, and native. More sophisticated than Figma. More approachable than Origami. More realistic than both.
Play lets you approach the visual and interactive paradigms of design simultaneously—lowering the floor and raising the ceiling of high fidelity interaction design.
Interactions in Play are performant, interruptible, and use Apple's Core Animation to render your prototype with the same technology as a finished mobile app.
Go beyond the tap.
Feeling restricted by what traditional design tools offer when it comes to designing interactions? Play gives you access to native gestures like pan, drag, touch up/down, long press, advanced scroll triggers, and other custom events.
Collaboration beyond cursors.
Designing with “real materials” is one way Play believe product teams can create more streamlined workflows and better products—cutting out all the back and forth between what design has created and what engineering needs to translate to code.
Code trusted by engineers.
Unlike traditional vector-based drawing tools, Play harnesses the power of SwiftUI & UIKit to remove layers of abstraction from your designs. SwiftUI code is generated in real-time based on your designs, letting engineers easily lay out views in Xcode.
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